![]() ![]() The thing about SSRTGI is that you need to crank some settings to make it noticeable on the things you'd want it to make emit light (Like the blue crystal wall or my sword), and to make notable bounce-light like the wall corner example.īut some games take the improvement more kindly than others. I also applied some Experimental settings to the SSRTGI as shown in my config for it in the album. FFXIV has this sort of green tinge to it when I look at it and it looks ugly now that I noticed it, so the colorfulness there is to try to correct that.įor reference on where SSRTGI is in the load order, it is after the bloom shader and before DPX. FFXIV Reset Timers Last daily reset was 13 hours, 44 minutes ago / Next daily reset is in 10 hours, 15 minutes Last weekly reset was 6 days, 6 hours, 44 minutes ago / Next weekly reset is in 3 hours, 15 minutes + Post New Thread.Colorfulness (only at a setting of 0.4 for colorfulness and 0.7 for lim_luma).A simple bloom shader (not too strong tho).MC_DAO (An Ambient Occlusion Shader that I feel fits best with FFXIV's aesthetic).I will note that alongside the SSRTGI, I applied Really though I tweak the heck out of all my presets. Makes colors really pop without being too intense, everything isn't over-sharpened like a lot of other gameplay presets. The top images are off, the bottom images are On. ago I use gshade but my favorite preset is still a stormshade one called OMGEorzea.
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